“Know by heart …” is an exercise in accepting losing. The music, the plot along with the simple gameplay and the eerie mini-games in concert to create an illusion that one is able to relive childhood , and then eventually growing older, the feeling of being able to feel the passing of time.
The players will get to experience the tranquil life in a typical provincial Russian town where the traces and remnants from the Soviet era can still be observed and heard.
Misha is the protagonist. Misha is stuck in a monotonous job that has no end. One day, he’s shocked when his crush at school returns to town. For the first time in his life Misha is able to see a way out of his monotonous daily existence. An unsettling and brief moment in the lives of the city is interspersed in the story of a group of childhood pals coming back together. It’s up to them to journey down memory lanes and renew their bonds However, their memories of the past and their very connections between them begin to be threatened…
Features
5 hours of emotional adventure
The post-Soviet atmosphere in a provincial town in the early part century
A moving story with different endings that aren’t linear and with non-linear elements.
Game mechanics represent memories and thoughts of the protagonist
Mini-games are both meaningful and entertaining
Piano soundtrack composed in modern neoclassical style
A nostalgic and nostalgic venture headed by Ayrat Zakirov, CTO at Ice-Pick Lodge. The events of the game occur in the Russian province. After years of being absent, Misha is set to meet his former friends from childhood. The group will get together with misha’s childhood pals to relive old memories and rediscover shared ground. However, this joyful reunion is likely to be destroyed through an incident that’s out of their hands.
As reviewed by nami r34 comic